Client Work
I provide game writing services through our game development company, Hermit House Ltd.
I can help with anything from narrative design, character development, quest design, and dialogue, to elements of worldbuilding, NPC chatter, descriptions, and bios.
Projects I’ve worked on:

I have also provided freelance proofreading services for translated dialogue for a series of short mobile games.
Text-based Games
A series of short, playable, text-based games I created using Twine from 2016 – 2019.
Beneath
You find yourself on an abandoned, sunken ship -no crew in sight. The last recorded message is a Mayday, a call for help. Something bad happened here. Uncover the mystery and find out what role you had to play.
This is a taster for a longer game, inspired by games like Subnautica, Soma, and Bioshock.
Yako Island
This is a short opening to a game inspired by the ‘kitsune’ of Japanese folklore – nine-tailed fox spirits. Shapeshifters, they can hide amongst humans. Many of them are either tricksters or benevolent spirits, but it’s so difficult to tell which…
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