Client Work
Through Hermit House Ltd, I provide writing services for games, from dialogue writing and editing to quest design to larger narrative and story work.
Here are some of the projects I have worked on:
Text-based Games
A series of short, playable, text-based games I created using Twine.
Beneath
You find yourself on an abandoned, sunken ship -no crew in sight. The last recorded message is a Mayday, a call for help. Something bad happened here. Uncover the mystery and find out what role you had to play.
This is a taster for a longer game, inspired by games like Subnautica, Soma, and Bioshock.
Yako Island
This is a short opening to a game inspired by the ‘kitsune’ of Japanese folklore – nine-tailed fox spirits. Shapeshifters, they can hide amongst humans. Many of them are either tricksters or benevolent spirits, but it’s so difficult to tell which…
I have also provided freelance proofreading services for dialogue for a series of short mobile games.
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