Game Work


Client Work

Through Hermit House Ltd, I provide writing services for games, from dialogue writing and editing to quest design to larger narrative and story work.

Here are some of the projects I have worked on:

Text-based Games

A series of short, playable, text-based games I created using Twine.

Beneath

You find yourself on an abandoned, sunken ship -no crew in sight. The last recorded message is a Mayday, a call for help. Something bad happened here. Uncover the mystery and find out what role you had to play.

This is a taster for a longer game, inspired by games like Subnautica, Soma, and Bioshock.

PLAY

Elmyra

There are memories in the house. There are memories in the plants. There are memories everywhere. After the loss of Jonny, the elderly Elmyra must learn to navigate these memories and uncover the secrets that lie within…before it’s too late.

PLAY

Yako Island

This is a short opening to a game inspired by the ‘kitsune’ of Japanese folklore – nine-tailed fox spirits. Shapeshifters, they can hide amongst humans. Many of them are either tricksters or benevolent spirits, but it’s so difficult to tell which…

PLAY

I have also provided freelance proofreading services for dialogue for a series of short mobile games.

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